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    Harness the Power of Realism with iClone 5 from Reallusion

    Coming in September 2011

    The long awaited and highly anticipated iClone5 is almost here! Reallusion has once again raised the bar on affordable, do-it-yourself animation with the coming launch of iClone5. Since 2009, Reallusion has been receiving tons of feedback and wishful features from all over the animation industry. We are now very excited to announce that this revolutionary, animation dream tool is almost here.

    Tweaked with Autodesk's HumanIK®game middleware; iClone5 enables characters to interact realistically with their environment or even other characters. Create in-house animations by moving your body in front of any Kinect Motion Capture system and start producing your own customized animations on the spot! Also included, are real-time physics, toon rendering and many other shader effects that will bring you to the next level of professional movie-making.

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    Main Features:

    Human IK & Direct Puppet

    iClone 5 incorporates the ultra-useful and long-awaited animation option of human IK! iClone 5 incorporates a comprehensive new IK engine that allows you to pin body parts to certain locations while you move the character around naturally, letting iClone naturally animate the rest of the body.

    Light Multiplier, AO, & Post FX

    iClone 5 features a whole new range of options for scene lighting and post-FX! You also have the opportunity to adjust your scene shadowing like never before.  Post-FX templates allow you to quickly apply cool looking effects to your entire scene and animate them in real-time to add drama to your scene. 
     
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    Physics Animation

    It's finally here: a brand new physics engine for iClone!  iClone 5's new physics capabilities enables users to create spectacular looking object-contact animation in less time than it takes to create the objects themselves.  You now have an incredible variety of options for determining the physics settings of any object on your stage.  On top of setting object elasticity to determine level of 'bounce', you can even adjust the rigidity of your object to create realistic looking squishy landings.  

    Kinect Motion Capture

    Reallusion introduced the new Kinect capabilities for the highly anticipated iClone5 3D Movie Machine. Users no longer need sophisticated sensors, special body suits, super computers, or an entire studio to create their very own live animations. iCloners only need one Kinect Sensor plus one personal computer, to create their own in-house animations in half the time and a tiny fraction of the cost.The additional Mocap Device Plug-in (List Price: $99.95) will be readily available for users who wish to connect their iClone5 with real-time input devices such as Kinect's Motion Capture system. This will allow for highly customized, at-home motion capturing that requires no special suits, additional cameras or sensors.

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    Motion Capture

    IClone5 offers the most affordable and intuitive, motion capturing solution in the industry. Now you may simply use your body to control virtual actors, in real-time, with motion smoothing optimizations. Lightspeed your animations and create realistic-looking motions as now you can literally control actors with your body movements

    iClone 5 Pre Launch Special:

    From now on until the official launch date - any new purchase of iClone4 PRO (full/upgrade) will get a free copy of iClone5 PRO edition ($199.95)

    For more information see http://www.reallusion.com/event/11-iclone5preannounce/default.asp

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