Changes made to Dead Wood
Revision 2
Created on Saturday, 11th April 2009, 12:48
Change Submitted by David Beckett
List of Changes:
- Change #1 - forest ([apost]I couldn[apost]t see the wood for the trees[apost]?) but I wo
Revision 1
Created on Thursday, 9th April 2009, 09:14
Change Submitted by David Beckett
List of Changes:
-
Change #1 - g]
<newline>
Dead Wood is well shot, using the trees and the canopy they provide to show how lost you can get in the woods and there are some gorgeous shots of the scenery. <newline> <newline>[url="/default.asp?a=0000115063"][imgmc=0000210449.jpg][/url] <newline> <newline>[heading]Audio[/heading] <newline>An effective Dolby Digital 5.1 soundtrack with clear dialogue and subtle use of the surrounds – it’s amazing how much a cracking twig can be if placed correctly! The sound design is clearly influenced by The Blair Witch Project, with cracking sticks and banging rocks from out in the darkness. <newline> <newline>[url="/default.asp?a=0000115060"][imgmc=0000210446.jpg][/url] <newline> <newline>[heading]Extra Features[/heading] <newline>Given how much creative control Bryant, Smith and Stiles had, you’d have thought they might like to talk about the film, but all you get is a trailer. <newline> <newline>[url="/default.asp?a=0000115058"][imgmc=0000210444.jpg][/url] <newline> <newline>[heading]Conclusion[/heading] <newline>Dead Wood is virtually a cross between The Evil Dead and The Blair Witch Project: friends go to stay in the woods, something (or someone) means them ill and their numbers dwindle after some bickering and infighting. <newline> <newline>This is not to say that because it is unoriginal means it’s bad, it’s the horrible stilted acting and clichéd dialogue that is the film’s downfall. Some of the lines (and the way they were delivered) had me cringing and laughing in equal measure and when a film starts this way, it takes something special to get you back where the director(s) want you. Unfortunately for Dead Wood[i]Dead Wood[/i] is well shot, using the trees and the canopy they provide to show how lost you can get in the woods and there are some gorgeous shots of the scenery. The transfer isn[apost]t as sharp as it could[apost]ve been, with some grain and lack of definition throughout. <newline> <newline>[url="/default.asp?a=0000115063"][imgmc=0000210449.jpg][/url] <newline> <newline>[heading]Audio[/heading] <newline>An effective Dolby Digital 5.1 soundtrack with clear dialogue and subtle use of the surrounds – it’s amazing how much a cracking twig can be if placed correctly! The sound design is clearly influenced by [i]The Blair Witch Project[/i], with cracking sticks and banging rocks from out in the darkness. <newline> <newline>[url="/default.asp?a=0000115060"][imgmc=0000210446.jpg][/url] <newline> <newline>[heading]Extra Features[/heading] <newline>Given how much creative control Bryant, Smith and Stiles had, you’d have thought they might like to talk about the film, but all you get is a trailer. <newline> <newline>[url="/default.asp?a=0000115058"][imgmc=0000210444.jpg][/url] <newline> <newline>[heading]Conclusion[/heading] <newline>[i]Dead Wood[/i] is virtually a cross between [i]The Evil Dead[/i] and [i]The Blair Witch Project[/i]: friends go to stay in the woods, something (or someone) means them ill and their numbers dwindle after some bickering and infighting. <newline> <newline>This is not to say that because it is unoriginal means it’s bad, it’s the horrible stilted acting and clichéd dialogue that is the film’s downfall. There must be a joke about wooden acting in the forest but I wouldn[apost]t stoop that low, or have I just done exactly that? Some of the lines (and the way they were delivered) had me cringing and laughing in equal measure and when a film starts this way, it takes something special to get you back where the director(s) want you. Unfortunately for [i]Dead Wood[/i], it
Initial Version
Created on Tuesday, 7th April 2009, 12:25
First Submitted by David Beckett